As the sun begins to set on PAX Prime in the West, it's also beginning to rise on the Tokyo Game Show in the East. While Japan's most major of games conventions doesn't begin for another two weeks yet, one of its most important precursors is under an hour away: Sony Computer Entertainment Japan Asia's 2014 press conference.
Last year's conference didn't disappoint in terms of big announcements, including the unveiling of the Vita 2000 and Vita TV, and the PS4 release date for Japan. Then again, 2013 was such an important one for Sony with the PS4 launch, so what are the chances we'll see an encore this year? Well, you can find out firsthand by joining us to watch the show.
You'll find the livestream below the break of this post, and the conference is scheduled to begin at 2AM ET (7AM UK, 11PM PT August 31.) As ever, we'll endeavor to bring you all the news on the site as soon as we can.
The Neo Assault series' playerbase is currently only shutting down the virus in Nano Assault and Nano Assault EX on 3DS and the Wii U's Nano Assault Neo (shown above and in the gallery below).
Last Round will follow DoA5: Ultimate, 2013's retail-sized update on Xbox 360 and PS3 that added new characters and modes. A free-to-play counterpart called DoA5: Ultimate Core Fighters launched alongside Ultimate and managed to surpass 500,000 downloads within two months.
This week, Massively's Justin Olivetti braved the halls of PAX Prime and wrote all the things. Here's what he's tackled so far!
With Jack Keane 2: The Fire Within carrying the special's highest price at $7.49 and the average ranging closer to $2.49, at least it won't strain your savings if you decide to splurge. The first two entries from the Spellforce, Desperados, Red Faction, Aquanox and Dark Fall series are up for grabs, as are Chaser, Alien Nations, The Penumbra Collection and plenty more.
Check to see if the Last Chance Special has anything for your tastes, and if not, there's always a less-urgent sale on classic Activision titles like the Quest For Glory and King's Quest series.
Vignocchi clarified that Ninja Theory developed Infinity 2.0's sand tornado-summoning Princess Jasmine, but also helped with Loki, the Green Goblin and Ronan the Accuser.
Ninja Theory is of course still working on Hellblade, a new IP announced at Gamescom that the studio hopes will capitalize on its core strengths. Last year's DmC stands as Ninja Theory's most recent release (on consoles), which managed to ship one million copies to retailers.
As is the modern custom, bonus content called the Shock Drop Slaughter Pit can also be earned by pre-ordering The Pre-Sequel from select retailers. Those waiting on holiday sales to stock up on this year's remaining games won't miss out on the Slaughter Pit though, as the press release adds it will be available for purchase later on.
However, McNeill told Joystiq at PAX Prime that he doesn't particularly like Neuromancer, nor many other cyberpunk tales. "I like the idea of cyberpunk," McNeill said, expressing his feeling that many of the genre's stories – especially those featuring hacking – tend to feel empty and without substance. McNeill proposed The Matrix as an example:
"In The Matrix, [the character Cypher] says, 'All I see is blonde, brunette, redhead.' But the falling symbols don't mean anything. They're just backwards kana letters." McNeill said that Darknet is a game aimed at maintaining the sense of mystery that The Matrix's iconic green rain of characters creates, but simultaneously providing an experience where what the player sees and does "actually means something."
After challenging players with the uncompromising high-stakes roguelike Road Not Taken, Spry Fox is taking on more lighthearted fare with Free-Range Dragons, an action-oriented game in which players pilot flying dragons across fanciful 2D worlds.
There's a hardcore streak underneath Free-Range Dragons' cheery surface, however. Citing inspiration from Capcom's Monster Hunter series, Free-Range Dragons features high-flying battles in which you'll hunt down dangerous creatures and drag them back to your home base to recruit them. Free-Range Dragons is flexible enough to support multiple playstyles, and it's up to the player to decide how far they want to push themselves during their quest.
We took a moment to play both the tablet and PC versions of the game at the event, which both relied on two physical (or touch-based) buttons. While Meat Boy never stopped sprinting through the boldly-outlined demo level, he happily jumped, slid and fell to the Earth at a rapid pace on command. Leaping across broad gaps and jumping from wall to wall, our Meat Boy dodged spinning saw blades just like he did in the original, making the experience feel immediately at home with pared-down controls, particularly on a mobile device.
Developed by Obsidian and designed to evoke the look and feel of the Infinity Engine games – Planescape: Torment, Baldur's Gate, Icewind Dale – Pillars of Eternity is as old-school as a roleplaying game can get without turning into a text adventure or a dice-rolling tabletop quest. There is nothing simple or streamlined about Pillars, and therein lies the appeal.
Unfortunately, putting down your first monster is going to be a lot like real-world hunting – the alpha's reveal post doesn't specify when the event will begin, so you'll need to keep a determined watch on the aforementioned channels or your inbox.
The upcoming expedition will follow a separate alpha from July which must have thinned out Turtle Rock's monster supply, as Evolve was rescheduled for February 10, 2015 days after the alpha went live.
BioWare's Shadow Realms is a 4-versus-1 competitive multiplayer game that aims to capture the unpredictable nature of a dungeon master directing a tabletop game. The result is a deft mixture of Left 4 Dead and Tecmo's Deception series, challenging a party of players to navigate deadly dungeons overseen by a sadistic and omnipresent human opponent.
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