Media Molecule's Tearaway is an adorable arts and crafts adventure
Jan 31st 2013 12:30 PM EST
Developer Media Molecule has standardized adorable in the high-def console generation, introducing gamers to Sackboy and friends with the creation-focused LittleBigPlanet. The UK-based studio's newest concoction follows a similar strand of cuteness, commanding "awwwwwws" throughout the demo of Tearaway ? Media Molecule's first foray onto the PlayStation Vita.
Tearaway follows 'The Messenger' ? played by the lovable and customizable male cutout, Iota, or his female paper counterpart, Atoi ? on a quest to deliver a message to the player. As either of the two characters, you'll explore a wondrous world crafted from colorful paper and propped up with globs of glue, gusts of wind, and strategic folds.
At its heart, Tearaway is a 3D platformer. You won't be developing your own levels or actions in Tearaway, but navigate through the imagination of the small, roughly fifteen-person team handling the studio's handheld debut.
View Gallery:Tearaway (01/30/2013)
The second chapter of Tearaway sends players to Sogport, a city partially drowned in deep wells of deadly glue and smeared throughout with the adhesive substance. Stepping into pits of the bubbling paste will immediately send you back to a recent checkpoint, but the smeared glue can be used to run across and up walls to progress through the level or find collectibles.
The objectives in my demo were a fairly standard 'rush from Point A to Point B' affair, but the road was littered with loads of interesting critters and challenges. Wendigos, which are behemoth paper-crafted baddies with a playful appearance (seen in the image below), stalk sections of the chapter, rushing toward you in an attempt to tear your progress apart. You can roll into a ball to speed past foes, or play with the world to impede them.